• thisbenzingring@lemmy.sdf.org
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    1 day ago

    I don’t mind joining random games, but this type of shit happens way too often. Frickin lock your game lobby if you’re not interested in playing with random people…

    • Gremour@lemmy.world
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      11 hours ago

      After quite a break from HD2 I’ve returned to try a game vs Illuminati. I’ve always played private lobby, but this time settings were reset and I forgot to check this specific one. Ended up in a game with random people which wasn’t my plan.

    • Swedneck@discuss.tchncs.de
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      1 day ago

      iirc deep rock galactic specifically lets you kick people with the message “oops, this was meant to be a private lobby”, which is quite funny

      • Saleh@feddit.org
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        1 day ago

        For how easy kicking is in DRG i found it to be used extremely rarely. One of the most chill game communities imo.

        • TriflingToad@sh.itjust.works
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          18 hours ago

          as long as you complete the mission in a timely manner im chill.
          exclusions apply for sitting and pointing at a particularly shiny piece of gold or screaming “ROCK AND STONE!!” at eachother for no reason

          • Viking_Hippie@lemmy.dbzer0.com
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            8 hours ago

            as long as you complete the mission in a timely manner im chill.

            What a fucking taskmaster! What’s next, we aren’t allowed to practice headshots on our teammates during missions?! Let us LIVE, man! 😛

    • ipitco@lemmybefree.net
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      21 hours ago

      In some games, they’re public by default then you should make them private. I’m thinking of Dying Light for example

      • Aceticon@lemmy.dbzer0.com
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        12 hours ago

        After an update and having been a while since I played it, I was running a nice solo session of 7 Days To Die offline on my machine and get some wierd message.

        Turned out the thing wasn’t offline and, worse, it defaults to online public server with no password no nothing, and somebody had joined my session and blew up my base when I was away from it. They kept trying to chat to me afterwards - can only guess they wanted to gloat, and didn’t see the point of enhancing their experience by giving them them that - but I just stopped the game, searched around, found that the thing had defaulted to online public and switched it off.

        Handled the whole thing like as if it was some kind of random challenge the game had thrown my way so I had to rebuilt my base (one of the core game mechanics is that every 7 ways the game throws a massive monster attack at you) just in time for the next attack, which I succeeded in doing, so ultimatelly I turned that person’s attempt at griefing into more fun for me, though in the few minutes in my game they destroyed hours of me building the original base.

        Anyways, wtf stupid decision from the gamedevs was that to silently default a game which is just fine solo offline, to public online. Have those people never played anything online and have no concept of griefing?!