• Nihilistra@lemmy.world
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    2 months ago

    I’m so happy I don’t give a fuck about looking cool or having nice effects in a game.

    The only one I ever spend more bucks than I had to is Path of Exile. And the supporter packs give you your whole worth of money spend as premium currency plus you get the usual skins, emotes and tracking tools.

    I totally feel that I’m okay with buying functional stuff like inventory space if the system itself feels fair.

    In 10 years and around 5000h (only game I play except tarkov for a while) in I spend 122€ so a mount for 90 bucks seems crazy.

    • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.net
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      2 months ago

      The only time I have ever paid for any kind of MTX was for Tribes: Ascend. I bought the cheapest amount of paid for currency (which was $5) just for the permanent VIP status it conferred, which doubled your XP gain to unlock weapons and shit (back before they completely restructured the game and that wasn’t necessary anymore).

      I think I ended up using the currency it gave me to buy one of the original Tribes 2 voice sets because it had the most annoying, ear-splitting version of the “Shazbot!” line and I would spam the shit outta it.

      Never again. Even if I like the game, like I did with Ascend. I especially won’t do it with anything Hi-Rez makes.

    • Buddahriffic@lemmy.world
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      2 months ago

      I’m glad I’ve always looked down on people who spend money to buy shit in games. If something is only available by paying for it, anyone that I notice showing one off in game gets a “tool” label rather than “cool”.

      Which is kind funny because if the game was a bit less abusive and had a way to get that item without paying, that negative reaction wouldn’t be so strong because it would be ambiguous. Did this person play the game and get rewarded with that item or did they just throw money at it and get handed it? Can’t be sure, so anyone that has it isn’t automatically a tool.

      And progression MTX are even dumber. It’s like paying money so you don’t have to play the game.

      Though the overall quality of the game can play a role, plus whether the items are purely cosmetic vs give in game benefits (aka P2W). If the game is amazing, having some microtransactions doesn’t bother me. Like when I pirated games, I had a threshold where if a game was better than that threshold, I’d buy a copy of the game because I wanted the devs to have money. Some MTX are like that, basically a tip jar for a great game.

      But if the game isn’t great, it’s more like seeing an expectation to tip when you don’t think a tip is warranted.