• menas@lemmy.wtf
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    23 hours ago

    GPU consumption is more reliable to know how old a game is than its graphics.

    When Minecraft was released, I thought it was an accident. That no other game could be popular and run with with an inappropriate language such as Java.

    I was so wrong.

    • brucethemoose@lemmy.world
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      20 hours ago

      I mean, there aren’t a lot of Java games, and C# (especially with newer runtimes) isn’t that bad if that’s what you’re referencing.

      The old Civ games were a lot of Python, which is perhaps the most atrocious of all, performance wise. But they worked okay.

      • menas@lemmy.wtf
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        14 hours ago

        No, I was referencing to Javascript or game release too soon that turn computers into toasters. Last I played was RVchere yet; less polygons than Half Life Source, constantly crash because we got not enough ressources.

          • menas@lemmy.wtf
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            12 hours ago

            I know; Java was a big optimization issue in Minecraft back in the days. I was thinking about the addition of javascript in AAA game engine (I.E for menu) or for phone game