This comment section is a goldmine
I have been using the one I use for 10 years, but the one you sent looks pretty good too. Being open source is a green flag for me too, when I started using mine there were no good open-source qr-readers, that’s why I went with this one.
I recommend using a dedicated qr scanner instead of google lens, because even if it can scan qr codes, it isn’t optimised for it. Sometimes it can’t even detect a medium-sized qr code in a screenshot, and it looks like they haven’t even implemented the full standard.
Here’s a pretty good qr-reader I can recommend: https://play.google.com/store/apps/details?id=com.blogspot.aeioulabs.barcode
Usually, they use a light grey instead of white, so the text doesn’t become overly bright, but not yellow, that’s usually reserved for highlights or similiar effects, except when in „High contrast mode”, when they use yellow for text/outlines and black as a background
No, it’s just a good to have. I have made this art-piece as a demonstration (it’s a link to this post):
And here’s me reading it without a problem:
Idk, I never managed to use above 5GB without launching a game.
You said that „QR Codes won’t work without the white margin.”. I said that they don’t even need all of the code to work, and that they don’t need margins.
If you’re trying to be darkmode friendly, you should try using something dark for the background with light text, because this only achieves a bad contrast ratio, and it is actually worse for most of the people looking at it.
Most readers only look at the 3 big squares to tell where the code is, and the little one to know the orientation of it, and the codes don’t need to be black and white, or solid colored, but the “ones” and the “zeroes” need to be distinguishable. Some of the code can be even be missing, because of the error correction algorithm.
At the moment, it’s just git pulls, until I find a better solution. But now it has a uninstall.sh
so you can delete it without a build folder atleast
Thanks for the idea, I’ll try doing someting like that. Until then, in most cases, you can just do sudo make uninstall
in the build folder, for opensuse, I have no idea yet, I’m not too familiar with cmake, so I’ll have to do some research on that. Maybe the best solution would be writing a script that works everywhere, and then, you also don’t have to have a build folder.
I’ll try looking into what needs to be done for it to work for you, if fedora has an easy to understand packaging system like arch I might be able to do something, but based on my experiences with fedora, it probably doesn’t have that
Yes, thank you. I’ve seen you discussing it already, and I’d love to help, but I have almost no experience even with normal fedora, and I could barely install it onto a vm to see if everything works correctly, and also, I have never even tried any atomic distros and I have no idea how they work. If you think I can help with anything, just write me a message and if I see it I’ll try to help
Thanks!