I think No Man’s Sky is also in the same boat.
I mean games which keep releasing further content over long periods without charging extra for it. Surely the amount of new sales eventually dwindles considerably. Is the cost of new content once you have the core game this low or…?
I’ve bought three versions of NMS over the years due to platform changes and at one point a snapped disc.
Hello Games also has other titles and they’re a small dev team. They’re an example of what game companies could do if they wanted to, rather than strangling the player base with microtransactions.