• starman2112@lemmy.world
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    15 hours ago

    Yup. Take that one body cam game. Making an object look realistic is a matter of slapping a high resolution texture on it. Making a game look realistic involves a lot of prop work and stage setting. Making a game look realistic and still be playable is insanely difficult. Pay attention to the size of the doors in the next “photorealistic” game you play, and laugh at the fools who say photorealism doesn’t require art direction