Update 1
I see a framerate/refresh rate bug that occasionally locks the framerate at a low value upon unlock. Fixing it requires a lock/unlock cycle.
I see a framerate/refresh rate bug that occasionally locks the framerate at a low value upon unlock. Fixing it requires a lock/unlock cycle.
my reporting process generates about 170’000 csv files, totalling 4.5GB. it takes about 10min to write them; which 9min 58 secondes longer than I need to compute them. Any suggestions ?
Don’t hit the filesystem at all if possible?
Use a more efficient format?
RAM disk?
P.S end up using CompletionPort & OVERLAPPED file io
much better
Assuming that this is happening not because the destination write media is simply too slow, but because the process is unnecessarily fsync()ing writes to disk mid-process, maybe try: