





Longplays of that game on YouTube are about 1 hour long. You aren’t really expected to complete it on the first time through, and by the time you get good at it, you should basically know how to get through it quickly.


I think it’s a little different from that. Of course it varies on a case by case basis depending on exactly what is released, but if the model architecture is documented and you are able to train or fine-tune it with your own data, I think that counts for something, even if you don’t know exactly what their released model was trained on. If all the code is available to produce the model, just not the dataset, I would still consider that open source.


I don’t really see anything here arguing that AI generated works are copyrightable. It would probably help if the article actually mentioned what it was in response to, because that’s a pretty important thing to just gloss over. But it sounds to me like it’s saying that copyright protections don’t need to be strengthened even more than they already are, just because companies are afraid that they will make less profits because of ai existing.


So instead of the video doorbell, use a simple camera. Then people knock on the door and you still have security footage without all the nonsense.


What exactly define a “recap”? I was looking at one of the channels in question, and I basically saw entire episodes posted, just with commentary over them. I would expect a recap to be a summary, not the whole thing.


Is consent required when the flock cameras record you?
For Gameboy, there should be no difference in loading time for an emulator or the original system. The roms are only a few MB in size, and get loaded fully into ram. The initial loading is probably well under 1 second. On the official system you will see a short Gameboy advance logo animation. I don’t know if the emulator strips that out or not.
Cartridge games were always fast to start. There are essentially no loading times on them, just maybe some logos that you would have to wait through. CD based systems are what introduced the concept of loading times to console gamers, because cds read data from the disk at a massively slower speed than a cartridge.


Well, it’s a good thing that AI is being used to fix tons of bugs and potential exploits before it comes to that, isn’t it?


No, this applies to the old mp4 codecs like xvid/divx. Mpeg4 AVC is still patented in some jurisdictions.


Open source ai is doing well. Mozilla integrating the models directly into it’s browser doesn’t really do anything to help them.


Paywalled


The artist knew what he was doing with that nose.


My takeaway from the article is that these “costs” are what it would have cost to actually license the use of a celebrity for every random ai social media post.
Basically the same copyright math they have been using for years, where every pirated copy of something is a loss of the full msrp.
Is the joke that she’s levitating, or just really good at jumping rope?


It says it in the article, it just takes some data from the patients chart and calculates a score for the person’s risk of getting an infection.


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Nintendo doesn’t care about appeasing the resell crowd though. The only reason game key cards exist is because Nintendo still gets a lot of retail sales. But 5-6 years from now I doubt there will be much of a retail market anymore. Places like GameStop will probably be out of business by then, people will be more accustomed to purchasing digitally, and the people still buying physical will be a small percentage of the overall market. At that point, Nintendo makes the same decision that Sony did. Even Iwata knew back in 2009, he predicted it will take about 20 years to fully transition to digital sales.


The switch 2 will be the last Nintendo console with physical games. That’s just the direction things are headed in.