I’ve been 100% linux for my daily home computing for over a year now… With one exception… To be honest I didn’t even try particularly hard to make gaming work under Linux.
Instead I have a Windows VM - setup with full passthrough access to my GPU and it’s own NVME - just for Windows gaming. To my mind now it’s in the same category as running console emulation.
As soon as I click shutdown in windows, it pops me straight back into my Linux desktop.
I had some hard to track down intermittent network issues when I upgraded from LMDE5 to LMDE6 - the solution was to get a newer kernel from backports - its fairly painless…
The real question is why did they install a system based on 5.25" floppy disks in 1998 in the first place!?
The 5.25" floppy was surpassed by the 3.5" floppy by 1988 - ten years prior to this systems installation - and by 1998 most new software was being distributed on CD-ROM. So by my reckoning, in 1998 they installed a ‘new’ system based on hardware that was 1.5 generations out-of-date and haven’t updated it in the 26 years since.
Yep, especially surface mount lithium batteries - they’re very sensitive to the solder reflow profile being juuuust right
Single GPU with scripts that run before and after the VM is active to unload the GPU driver modules from the kernel.
I think this was my starting point and I had to do just a few small tweaks to get it right for my setup - i.e. unload and reload the precise set of kernel modules that block GPU passthrough on my machine.
https://gitlab.com/Karuri/vfio
At this point from a user experience p.o.v it’s not much different to dual booting, just with a different boot sequence. The main advantage though is that I can have the Windows OS on a small virtual harddrive for ease of backup/clone/restore and have game installs on a dedicated NVME that doesn’t need backing up