Seriously, can we just stop the brand warefare? Just buy what you want. I’ve plenty of old apps that just work. The only real barrier was moving from 32 bits to 64, and that was like what…iOS 6 or 7?
If the devs update the app, then there’s no company issues. If they abandon it, that’s on them. Not sure what it is you’re actually arguing for.
Not true. A lot of ioa devices can’t be updated so you can’t get the updated app even if it existed at one point.
Example you have an ipad mini running iOS 12. There were a lot of apps compatible with that version back then but they get pulled from the store so people are artificially fucked and need to buy a new device.
I once bought a load of Lego games on my iPhone 3GS, mostly for my kid to play, but with a mind to play them myself when I got a chance.
Then iPhone switched over to 64 bit, and those games didn’t. Then the games got re-released in 64 bit, as a free download for the first level, with an in-app purchase to unlock the rest of the game. A game I’d already paid for on that platform, that I could no longer play.
Okay - who left the keyboard open to the kids?
Seriously, can we just stop the brand warefare? Just buy what you want. I’ve plenty of old apps that just work. The only real barrier was moving from 32 bits to 64, and that was like what…iOS 6 or 7?
If the devs update the app, then there’s no company issues. If they abandon it, that’s on them. Not sure what it is you’re actually arguing for.
Not true. A lot of ioa devices can’t be updated so you can’t get the updated app even if it existed at one point.
Example you have an ipad mini running iOS 12. There were a lot of apps compatible with that version back then but they get pulled from the store so people are artificially fucked and need to buy a new device.
It’s not the same.
That makes no sense…think again; who’s at fault for any of this? Perhaps the devs??
No they have no control why a devices gets locked to a lower software version. Apple decides that.
I once bought a load of Lego games on my iPhone 3GS, mostly for my kid to play, but with a mind to play them myself when I got a chance.
Then iPhone switched over to 64 bit, and those games didn’t. Then the games got re-released in 64 bit, as a free download for the first level, with an in-app purchase to unlock the rest of the game. A game I’d already paid for on that platform, that I could no longer play.
That still pisses me off.
That’s on the game devs, not Apple. I’ve gotten plenty of updates from 32-to-64 bits.
Yes, please, FOR THE LOVE OF GOD! I can’t hack this brand war shit anymore.