One of the refunds reasons you can select is “the game doesn’t run on my PC”. This is completely valid.
Or do as I do.
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Buy game.
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Never play it.
I have a problem.
Or as I do:
- Watch videos of Cyberpunk
- Think of buying it
- Realize I still haven’t finished Mass Effect
- Never actually buy Cyberpunk.
Currently I’m thinking of Baldur’s gate 3, but you know… I’ll probably get around to it in a few years.
Buying any game after 3-5 years is the way to go. The bugs are fixed, patches are out, so mods are stable and most of the time you can find a sale where it costs 10-20€. And if you forget about it before that time, that means the game was not worth it
On top of that, there might be a bundle with the base game + a few DLCs + christmas discount or whatever.
drm removed
GoG, my friend
I think the last game I bought on release was Fallout 4. I’ll still enjoy a game just as much of it is two years old and only $20.
You are describing my relationship to Fallout 4.
It’s not that great tbh. I spent maybe 6 hours in it and didn’t get hooked. With BG3 however, I’m at 60 hours and I can’t put it down
You’re allowed to get another game even if you haven’t finished a previous one. You’re only here for like 80ish years so why not sample all that interests you?
This is what I feel. I’ve finished ToTK and Baldurs Gate 3 once(so far…), but beyond that I haven’t finished a game in probably years. Hasn’t stopped me from having fun in tons of games over the years. I usually play for gameplay more than story anyways, with a couple exceptions.
Video game monogamy is a recipe for no fun 👍
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Complex and recent games run on Linux these days.
Not allowing run a game in Linux is, nowadays, a choice from its developer rather then a causality. Proton is a really powerful tool!
If a game don’t run in Linux, via Proton or natively, that’s dev issue that actively blocked Linux.
It is almost always due to the anticheat programs.
Still… There are anticheats that allow Linux, like EAC, Hyperion and many others… If they choose one that does not allow Linux, or choose one that allow Linux but block it, it’s a dev issue
Virtually no anticheat worked on Linux just a few years ago except maybe Valve and Blizzard in-house solutions. Games that are out and already committed to a specific anticheat can’t do much but to wait, so it is not really on them. Changing the anticheat solution mid-way on a released game would piss off so many people you can’t imagine. On a brand new game though, I would agree that this should be considered.
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What? I thought Steam VR wasn’t working, I’v checked recently. How did you get it working?
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Steam VR works fine, but you need a headset that supports Steam VR without needing other software. The main options are the HTC Vive and the Valve Index.
Blaming the Publishers and Devs because it’s actually pretty hard to fuck up a game so that it doesn’t work on proton these days
rt
If there’s a game that can’t run on Linux in the current year then that’s intentional and it’s not worth anyone’s money.
You almost have to go out of your way to make a game incompatible with linux. Considering wine/proton and their various forks cover the vast majority of things at this point.
Even with ACs, the two most used ones completely support Linux. One is completely out of the box, maybe even as far as linux support being opt out. The other requires you to contact its developers to enable compatibility their end iirc.
I don’t agree. There are cases with Windows only root kits for DRM, but there are also games that don’t work because of bugs. You see games coming out that barely work on Windows.
ngl i consistently have a better experience running games through wine than using their native versions. linux ports are often completely dysfunctional and it sucks ass
Minecraft and Dota2 run on Linux :)
Now that is based as hell.
Yeah I can’t play rainbow 6 siege since I switched to Linux but I’m staying strong. Fuck ubisoft. And fuck my friends for trying to make me go back to windoz.
I’d just like to interject for moment. What you’re refering to as Linux, is in fact, Steam/Linux, or as I’ve recently taken to calling it, Steam plus Linux. Linux is not an operating system unto itself, but rather another component of a fully functioning Steam system made useful by Steam Proton, DXVK, and vital Wine components comprising a full OS as defined by Valve.
I mean, it is not a fault on Linux’s end. We have all the tools we need in the form of wine and dxvk, it’s the game which fails to work due to some obscure dependency or a mandatory rootkit. One great example is genshin- the game itself works flawlessly, but it has a rootkit which obviously does not work on Linux and you have to patch it out.
If it’s anti cheat stopping it I blame the game. If it’s a bug or poor performance I just say oh well it will work one day.
Especially if they use an engine that natively supports Linux, they have no excuse not to release a Linux version.
There are tons of reasons my dude. You can still have platform-dependant technologies in your game even if the base engine itself supports linux.
I was just thinking about this the other day…like games are optized for windows usually, but windows is not optimized for games. A fresh Windows 10 runs at 2gb ram on idle. It all went down hill for gamers when Microsoft killed xp
RAM is the cheapest upgrade possible, unless you’re trying to run a game on 8GB in 2023 idk why you’d be that concerned with RAM usage.
Perpetual software bloat should not be encouraged; idling at 2GB is fucking insane
Really? My arch install is idling at 2.8gb. Picom (310mb), XOrg (160mb) and pipewire (140mb) are big chunks, and kitty isn’t cheap either but the rest is mainly sub 50mb services that all add up. I’m not running anything heavy like Gnome or KDE either, just bspwm and 2 polybar instances (one for each monitor).
How heavy is your kitty? It usually averages at 40-45 Mb on a new window for me (with custom zsh with starship and some plugins, and customised neofetch)
Yeah that’s weird, after a
systemctl soft-reboot
, both picom and xorg’s memory usage is way down. Either way, it’s still not that unreasonable to see Windows idling at 2GB.
Jesus lol.
This is probably true for big games, but I wouldn’t get angry at any small developer for not supporting Linux. It’s just not worth it/still such a small base.
Most of the time indie games actually do run on Linux, it’s the games from big studios that don’t (in my experience)