I remember when Proton launched it was like magic playing games like Doom and Nier Automata straight from the Linux Steam client with excellent performance. I do not miss the days of having the Windows version of Steam installed separately.
I remember when Proton launched it was like magic playing games like Doom and Nier Automata straight from the Linux Steam client with excellent performance. I do not miss the days of having the Windows version of Steam installed separately.
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As someone who really wants to see desktop Linux grow, I try not to think like this because I know others care about these games…but goddammit if I don’t completely agree with you on the inside. I do not understand the obsession with these
gamesproducts, they’re exclusively designed to keep you playing and paying for as long as possible to avoid fomo for digital garbage.There are a tiny handful of non-live service games that still use anti-cheat, and most of those have already enabled support for Proton. Dragon Ball FighterZ is literally the only exception that I can think of, and even that’s playable offline IIRC.
Are we watching a “changing of the guard” where the studios that used to bring out the hits are dying, shedding their talent and new indie projects are blooming in the fallout? I remember Bioward being a fantastic studio during the Mass Effect (and prior) years. They’re a shell of their former selves now. I see this happening with Bethesda now too, although Starfield is not that bad. It’s just nowhere near as epic and fun as Skyrim was. Then you have studios like CDPR that seemed poised to take the crown with CP2077, and although it’s a great game, they certainly fumbled hard at launch. It’s an interesting time in the game industry.
Hey pro tip, if a game isn’t nearly as epic and fun as one that was released like 12 years ago, then its OK to call it a bad game. Cuz that’s certainly not good