Policenauts: Hideo Kojima’s Sci-Fi Classic

30 years ago, Konami released Policenauts, a game that continued the fusion of movies and video games pioneered by Hideo Kojima. As an LA detective named Jonathan Ingram—a former astronaut in cryosleep for 24 years—the game combines visual novel elements with action-based scenes to create one of Kojima’s most memorable stories. However, despite its brilliance, Policenauts was never officially localised into English and has remained relatively unknown outside Japan due to the lack of official translations. Fan translations do exist, however.

Wasted Potential and Future Releases

As Hideo Kojima’s career took him from Policenauts to iconic works like Metal Gear Solid, fans have often speculated about the potential of a second Policenauts game. Unfortunately, despite Kojima’s plans, this sequel never came to fruition, leaving many wishing that the game could have reached its full potential.


Do you believe Policenauts should be given an official English release? Why or why not?

  • Drasglaf@sh.itjust.works
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    3 months ago

    I played it when the PSX translation was released and loved it. I was thinking about playing it again soon, I’m about to finish the Phoenix Wright saga and this was the game that came to mind.

    Weirdly enough, I would have loved to play the PC-98 version, I see the art style and find it more attractive, maybe because I find it closer to Snatcher.