Well, my friend, he’s kinda poor he can’t afford some books and some streaming services, so he pirates. He pirate books, audiobook and videos and other stuff. Sometimes he buys books he likes a lot out of loyalty to the author (yeah, I don’t understand it either), he likes to read physical books, but yeah, if he hates the author or just wants to skim through it, he will download the book.
He usually doesn’t like to pirate from small companies or professors who are trying to make a living by selling books, but from millionaires & plenty of mega corps which already have loads of money, he feels like it’s the right move to pirate
Also, have you ever noticed that you have felt that the value of a product has decreased just because you didn’t pay for it, thus you are less interested to read it? i.e., had you paid for the book, you would have more likely read that book.
He says he will buy stuff when his time is more valuable than money, let’s all hope that day is soon.
What are your piracy habits?
Absolutely.
Give me 5 years without worrying about the money, and I’ll build a game bigger and fancier than any AAA title (assuming someone else will do the art and story)
I’d build worlds just because I like to feel godlike - I’d write the rules to generate world after world just because that’s what I am, and without worrying about finances I’d hand it off to others to do what they love with it. Other people love writing engines or handcrafting experiences - I love building the tools
I think you’re looking at it the wrong way – AAA stuff isn’t good because of a profit motive, it’s this bad because everyone is trying to minimize the work put in and maximize the profits. If everyone working on games collaborated on a few engines and shared work freely between each other, we’d have way better games