I realize that, after all this time, I have never payed for my all-time favorite games I grew up playing (Fallout 3 & Skyrim). I can pay for it, but I really do not want to pay the money to the Bethesda’s marketing team, CEO, and whoever bullshit middle man who wants a cut of that. I want to give directly to the team that made the damn game, the artists, the sound designers, the voice actors, the programmers. If there was a way to do that, i’d be more happily inclined to spend my money on a decade year old game.

Just thinking

  • Gamma@beehaw.org
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    7 months ago

    Go find some of the member’s personal projects and support them. One of the creature designers recently started a Kickstarter for a comic book

    Lots of the original teams for those games have moved on

  • Strayce@lemmy.sdf.org
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    7 months ago

    This is the one valid use of that “tip screen” what’s his name proposed the other day.

  • TheDoctor [they/them]@hexbear.net
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    7 months ago

    This is what buying from coop developers is like. You know that everyone involved has agreed that everyone else is essential to the creation of the game and that everyone receives a cut in one way or another.

      • MudMan@fedia.io
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        7 months ago

        I know the Dead Cells guys, Motion Twin, are set up as a coop. Not sure about any other major team, and they’ve been pretty open about it only being feasible because they are a small studio.

  • nintendiator@feddit.cl
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    7 months ago

    If there was a way to do that, i’d be more happily inclined to spend my money on a decade year old game.

    True. And this falls squarely on their responsibility. If they set up a Patreon or Kofi something, for example, and make it known, then we can support them directly.

    Or they could just publish the information required to do a cash mail / wire transfer. But I don’t know how the fees would work for that with small donations.