It seems like if what you’re showing is what you understand they find appealing and fun, then surely that’s what should be in the game. You give them that.

But instead, you give them something else that is unrelated to what they’ve seen on the ad? A gem matching candy crush clone they’ve seen a thousand times?

How is that model working? How is that holding up as a marketing technique???

  • A_Very_Big_Fan@lemmy.world
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    10 months ago

    It’s kind of sad because I liked the idea of mobile games and working with them was a bit like seeing the devil behind the curtains

    This has kind of discouraged me from getting into game development. I’m not creative enough or talented enough at game design to do it myself, and I feel like the likelihood of getting onto one of the few teams we see out there today who aren’t willing to sacrifice every last bit of humanity that their games and software have for revenue… is slim.