What could be the best way to introduce the world of computers to a kid, let’s say of 6 years old, so that he learns to handle it like a toy and stops dreading it like some esoteric, arcane and recondite machine from some eldritch, enigmatic, cryptic and phantasmal world ?

  • hendrik@palaver.p3x.de
    link
    fedilink
    English
    arrow-up
    2
    ·
    edit-2
    1 day ago

    Uh good question. Seems people recommend Tipp10 and it’s in the repositories. Looks like for way older people, though. I remember playing Tux Typing that’s more colorful with words falling down. Idk. I hated these programs as a kid. 10 finger typing is a boring and tedious task. But I’m not sure about the didactics of it. My knowledge on when you should learn proper typing is a bit outdated. Maybe not yet at that age. Just give them some motivation to type something (anything)? So they start trying and understand how the keyboard is useful?

    With the mouse… Well I just picked that up on my own. We played PuttPutt and Monkey Island 2. And obviously playing point and click adventures is going to give you the needed skills fast. Though you really need to be able to read for that and that might take 2 years of school? Most of the computer isn’t accessible without being able to read. You can draw, though. Or play games with speech output. (And non-educational games like racing games or whatever works without language)

    And by the way, I had another look at it and some people curate educational games for Linux: