Your comment has reminded me of Eternal Darkness on the GameCube. That did various things like lower the volume with a fake on screen TV display. That didn’t work for me because it was different to my own on screen TV graphics.
But when they faked that my memory card was corrupt and the save was gone, that one got me. 😂
I think I had to Google that one back in the day. The simple one that got me was when the commander guy says the codec for contacting that certain character is on the back of the case.
What case? I can’t see a case? I’m not carrying a case? God knows how long it was before I found out they meant on the back of the actual PS1 box the game comes in. I can’t remember if they ported that over to the GameCube version.
Also an X-Men game on Genesis that said you need to reset and my friends and I couldn’t figure it out until I reset the game and it completed the level. Very clever.
Alan Wake. There’s certain parts of that game that mess with your head.
Your comment has reminded me of Eternal Darkness on the GameCube. That did various things like lower the volume with a fake on screen TV display. That didn’t work for me because it was different to my own on screen TV graphics.
But when they faked that my memory card was corrupt and the save was gone, that one got me. 😂
Like metal gear solid where you had to switch controller ports. Finally figuring that out made me feel like a goddamn genius.
I think I had to Google that one back in the day. The simple one that got me was when the commander guy says the codec for contacting that certain character is on the back of the case.
What case? I can’t see a case? I’m not carrying a case? God knows how long it was before I found out they meant on the back of the actual PS1 box the game comes in. I can’t remember if they ported that over to the GameCube version.
Also an X-Men game on Genesis that said you need to reset and my friends and I couldn’t figure it out until I reset the game and it completed the level. Very clever.