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Joined 2 years ago
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Cake day: July 31st, 2024

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  • Honestly I agree. Theres a whole history in the time that comes after 8 where SeeD is an active force for a very long time. At the same time if you consider this a time travel story, it takes place at the start of SeeD which makes sense if you consider the true sorceress from the future trying to thwart her enemy before they ever become a threat. I think one of the places where the story fall apart is that we get no explanation of who she is other than that she wants to do the big bad. I think it would be interesting to have a game that explores that end of things.


  • FF8 is a flawed game, no argument from me. But to me what makes the game great is that it’s the game where squaresoft was at its most experimental. Guardian forces was an attempt at making summons be genuine characters rather than a simple simulation of the idea of summoning. The leveling weirdness was an attempt at solving the problem of level grinding endemic to the genre. The story was an attempt to go beyond the usual heroes of light just saving the world. Did these attempts land perfectly? Not at all, but they had interesting permutations.

    I think it’s amazing that squarsoft even in that time tried to do so much different in just that one game. They were challenging standard tropes of the genre.

    I genuinely question this writer claiming they played the game many times when they pretty much ignore the existence of Laguna when trying to find character depth and background. Really you have to remember the game in its moment in 1998, and this reads like someone playing it well after the fact. And then wondering why the game doesnt do things as well as the games that came after.


  • These days I play my games wither on a switch or an emulator. I like physical games, and if i like a game I’m emulating I try to get a physical copy of it. One of the reasons I like having the physical copy is that it gives me a plausible reason to have the data. Even if I got it through alternative sources game publishers can’t complain, especially if the game is now defunct.

    Which i think is part of the problem. Stop Killing Games is a thing for a good reason. If I bought a game, but the only way for me to access it is through dead corporate servers, and links that have been left to rot, why shouldn’t I pirate it? The company itself forced me to. Or worse they brought back their old catalog through a subscription service. Sorry Nintendo, im not paying five bucks a month to play the original Legend of Zelda.

    I do miss the manuals. Warcraft had a beautifully illustrated booklet of all the units thst i read backward and forward as a kid. I think the modern digital only environment speaks to an ethos of exploitation endemic to capitalism. The corporate shills control production of the art of video games. And the artists and the people who consume that art are exploited for the sake of publisher profits.